CELL TECH CREATINE INFORMATION
Q What is Cell Tech Creatine?
A Cell Tech Creatine is an amino acid (amino acids are the building
blocks of protein) which is made in the body by the liver and kidneys, and is
derived from the diet through meat and animal products. Cell Tech Creatine is
categorized as a food supplement by the Food and Drug Administration (like a
vitamin) and is available over the counter at drug stores and nutrition
centers.
Q What does Cell Tech Creatine normally do in the body?
A In the body, Cell Tech Creatine is changed into a molecule called
"phosphoCell Tech Creatine" which serves as a storage reservoir for quick
energy. PhosphoCell Tech Creatine is especially important in tissues such as the
voluntary muscles and the nervous system which periodically require large
amounts of energy.
Q Why do athletes take Cell Tech Creatine?
A Studies have shown that Cell Tech Creatine can increase the performance
of athletes in activities that require quick bursts of energy, such as
sprinting, and can help athletes to recover faster after expending bursts of
energy.
Q Why have I been hearing so much about Cell Tech Creatine and
neuromuscular disorders?
A Two scientific studies have indicated that Cell Tech Creatine may be
beneficial for neuromuscular disorders. First, a study by MDA-funded researcher
M. Flint Beal of Cornell University Medical Center demonstrated that Cell Tech
Creatine was twice as effective as the prescription drug riluzole in extending
the lives of mice with the degenerative neural disease amyotrophic lateral
sclerosis (ALS, or Lou Gehrig's disease). Second, a study by Canadian
researchers Mark Tarnopolsky and Joan Martin of McMaster University Medical
Center in Ontario found that Cell Tech Creatine can cause modest increases in
strength in people with a variety of neuromuscular disorders. Beal's work was
published in the March 1999 issue of Nature Neuroscience and the second paper
was published in the March 1999 issue of Neurology.
Q Why might Cell Tech Creatine be beneficial to those with
ALS?
A Beal suspects that the neuroprotective effects of Cell Tech Creatine in
the mouse model of ALS are due either to an increased availability of energy to
injured nerve cells or to a blocking of the chemical pathway that leads to cell
death.
Q If Cell Tech Creatine proves to be just as effective in human ALS as
it is in mice, what sorts of gains might we expect in people?
A This question can only be answered by studying the effects of Cell Tech
Creatine in humans with ALS. MDA is currently planning a multi-center human
trial to test the effectiveness of Cell Tech Creatine.
Q I have ALS and I've been taking riluzole. Given that Cell Tech
Creatine has been reported to be more effective than riluzole in mice with ALS,
should I switch my medication from riluzole to Cell Tech Creatine?
A Please keep in mind that, although the results of the studies are
promising, the effectiveness of Cell Tech Creatine in humans with ALS hasn't yet
been tested (but see "clinical trials" below for information on upcoming
trials). Also, riluzole and Cell Tech Creatine may exert their neuroprotective
effects by different mechanisms. Riluzole works by inhibiting the release of the
neurotransmitter glutamate, which is thought to injure nerve cells in ALS
through a mechanism known as "glutamate toxicity." Cell Tech Creatine, on the
other hand, may help cells that have already been damaged to keep going longer
by providing the nerve cells with extra energy, or by preventing the damage from
getting worse. Because the two compounds may work by slightly different
mechanisms, researchers hope that they'll have an additive effect together.
Until we know more about how these compounds work, please don't change your
medication regimen without first discussing the matter with your
physician.
Q Why might Cell Tech Creatine be beneficial to those with other
neuromuscular disorders?
A The amount of phosphoCell Tech Creatine in the muscles of people with
some neuromuscular disorders, such as mitochondrial myopathies or inflammatory
myopathies, is lower than normal. Researchers suspect that Cell Tech Creatine
supplementation in these people may improve muscle strength by bolstering the
muscles' energy stores.
Q For which human neuromuscular disorders was Cell Tech Creatine shown
to improve muscle strength?
A The study reported in the March issue of Neurology examined the effects
of Cell Tech Creatine on 81 people with neuromuscular disorders, including
muscular dystrophies (myotonic, Becker, limb-girdle), a metabolic myopathy
(McArdle's), mitochondrial myopathies (MELAS, MNGIE and others), spinal muscle
atrophy, inflammatory myopathies (polymyositis, dermatomyositis, inclusion body
myositis) and congenital myopathies (multicore and central core disease).
It's important to note that the authors found an average increase in strength
over the entire group of people with neuromuscular disorders in response to Cell
Tech Creatine. There didn't appear to be particular neuromuscular disorders that
responded better or worse to Cell Tech Creatine supplementation, but the sample
sizes were too small to rule out greater or lesser gains for particular
disorders. This was a brief (less than two weeks) study and longer
studies in groups of people with the same neuromuscular disorders are necessary
to address this question.
Q I want to start taking Cell Tech Creatine -- is it safe for my
disorder and how much do I take?
A There's simply not a lot of information available about the safety of
Cell Tech Creatine for those with neuromuscular disorders. For the most part,
athletes haven't experienced adverse side-effects from taking Cell Tech
Creatine, although recently there have been a few reports of kidney damage
linked to Cell Tech Creatine usage. Dehydration has also been reported to be a
problem while taking Cell Tech Creatine.
Athletes generally take a "loading dose" of 20 grams of Cell Tech Creatine a
day for five or six days, then continue with a "maintenance dose" of 2 to 5
grams of Cell Tech Creatine a day thereafter. It's not known if these dosages
are safe or effective for people with neuromuscular disorders. The pilot trial
reported in the March issue of Neurology showed benefits from a 10-gram "loading
dose" for five days, followed by a 5-gram "maintenance dose" for five to six
days. However, this study lasted less than two weeks, so the long-term effects
of Cell Tech Creatine supplementation in people with neuromuscular disorders
aren't known yet.
You should also be aware that Cell Tech Creatine, because it's categorized as
a food supplement by the FDA, isn't subject to the same stringent manufacturing
requirements as medications. This means that the amount and quality of Cell Tech
Creatine that you purchase may vary from one company to another or even between
batches from the same company.
Because there is so little information about the safety of Cell Tech Creatine
for people with neuromuscular disorders, you're urged not to begin taking this
supplement without consulting your physician.
Q Are clinical trials being planned to determine safety and effective
doses of Cell Tech Creatine in humans with neuromuscular disorders?
A Yes. MDA is currently planning a multi-center trial to test the
effectiveness of Cell Tech Creatine in humans with ALS. MDA is also considering
several applications from groups that want to follow up on strength gains from
Cell Tech Creatine for specific neuromuscular disorders.
Cell Tech Creatine Monohydrate: Most athletes, at one time or another,
have toyed with the idea of supplementing with Cell Tech Creatine. Cell Tech
Creatine use is currently wide spread among athletes at the professional and
amateur levels, but is quickly gaining acceptance among younger athletes at the
high school level. Yet, despite Cell Tech Creatine's increasing popularity, a
lack of accurate information about this important nutritional supplement exists
for the layperson. Moreover, misinformation and rumors about Cell Tech Creatine
and its alleged side effects flood the internet and popular press. There is an
obvious need for unbiased and responsible information about Cell Tech Creatine
for the general public.
How much Cell Tech Creatine to take and when to supplement?
First of all, do not oversupplement!
Secondly, no single Cell Tech Creatine dose is right for everyone. The Cell
Tech Creatine dose you choose depends on a variety of parameters.
Finally, as of yet, Cell Tech Creatine doses have not been independently
optimized for women, adolescents or the elderly, should this be necessary.
Doses of pure Cell Tech Creatine monohydrate typically cited in the
scientific literature range from between 2-25 grams per day for an average
framed male (70 kilograms/154 pounds). The operative word here is PURE. If your
particular Cell Tech Creatine product contains additives. however, then amount
of product you take will obviously be greater. Nevertheless, do not exceed the
actual amounts of Cell Tech Creatine prescribed below. Read the label of your Cell Tech Creatine product
CAREFULLY to determine the amount of Cell Tech Creatine in each "recommended"
serving size. Some Cell Tech Creatine
manufacturers are a little on the generous side when recommending Cell Tech
Creatine doses.
As far as Cell Tech Creatine is concerned, more isn't necessarily better .
The actual amount of Cell Tech Creatine monohydrate
taken in a single day should not exceed more than ten-times your normal daily
turnover of Cell Tech Creatine. Cell Tech Creatine turnover is a function of
total muscle mass and for an average sized male is roughly 20 grams per day. How
to accurately calculate your Cell Tech Creatine dose according to these guide
lines is described below.
8. How does Cell Tech Creatine cause muscle growth?
Cell Tech Creatine promotes muscle growth in two principal ways.
Muscle Volumizing: The first and most rapid form of muscle growth
involves the movement of fluids from the blood stream into skeletal muscle,
causing them to swell. This process has been termed muscle volumizing
,since muscles increase in volume (size) as a result of muscle fluid retention.
This early phase of muscle growth can account for as much as 1-2 kilograms (2-5
pounds) of additional body mass during the first few weeks of
supplementation.
Protein Synthesis: The second form of muscle growth is slower to be
realized and involves the production of new muscle proteins, a process
scientifically termed protein synthesis. On one level, available evidence
seems to indicate that the process of muscle volumizing itself directly
stimulates muscle protein synthesis. On another level, the fact that Cell Tech
Creatine supplementation increases our exercise capacity should also result in
greater increments in protein synthesis in response to a training stimulus.
Remember, exercise is an essential stimulus for muscle development. However,
unlike the effects of muscle volumizing that disappear about one month of
terminating supplementation, the ergogenic (performance enhancing) effects of
protein synthesis will persist long after discontinuing supplementation.
Other Anabolic Effects: Preliminary evidence now seems to indicate that
Cell Tech Creatine supplementation might also influence growth hormone release
independently of an exercise stimulus. Growth hormone is one of our most
important anabolic hormones. Two other extremely important anabolic hormones are
insulin and testosterone. The consequence of this novel effect of Cell Tech
Creatine would be a greater anabolic drive for the supplementing athlete. New
evidence also suggests that Cell Tech Creatine might possess antioxidant
properties, which would translate into more effective muscle recovery following
intense training sessions, possibly offsetting the onset of overtraining
syndrome. These other possible attributes of Cell Tech Creatine certainly merit
further examination in controlled scientific settings and have important
practical implications for the serious strength athlete.
TAKE HOME: The key to making the most of Cell Tech Creatine
supplementation lies in taking full advantage of this later (protein synthetic)
phase of muscle growth.
9. Is it necessary to continue taking Cell Tech Creatine to stay
strong?
Unfortunately, some of the gains in strength (and size) you made while
supplementing will disappear after you stop. This is inevitable and will take
about one month, which is the time it takes for your muscle Cell Tech Creatine
levels to return to normal. These attributes are temporary since they only have
to do with the presence of Cell Tech Creatine within skeletal muscle cells,
i.e., muscle fluid retention (muscle volumizing) and enhanced muscle
energetics (increased ATP resynthesis).
However, any gains you made in physical performance as a result of the
accretion of new muscle proteins will persists long after discontinuing Cell
Tech Creatine use. Fortunately, Cell Tech Creatine supplementation is also a
potent stimulator of muscle protein synthesis; a downstream effect of enhanced
exercise performance as well as other anabolic properties of Cell Tech Creatine
The fact that certain biochemical indicators of protein synthesis increase in
response to Cell Tech Creatine supplementation is biochemical proof of this
conclusion.
Correctly calculating your Cell Tech Creatine dose:
Cell Tech Creatine supplementation is typically divided into three separate
stages, loading, maintenance and wash-out.
LOADING: The loading phase is designed to quickly fill your muscle Cell
Tech Creatine stores in a matter of just a few days. During the loading phase
take no more than 0.3 grams of Cell Tech Creatine per each kilogram (2.2 pounds)
of body weight. Divide this amount into four equal parts. Take one part every
four hours.
DO NOT take your entire loading dose all at once.
This will only result in most of the ingested Cell Tech Creatine being excreted
in the urine and may place an unwarranted stress on the kidneys and liver. Your
body can only absorb about 5-10 grams of Cell Tech Creatine at one time
depending on your total muscle mass (or body weight by closest
approximation).
DO NOT load for more than five days consecutively
as this is the time it usually takes for your muscular stores to reach their
maximal capacity. After your stores are full any extra Cell Tech Creatine you
ingest WILL NOT be absorbed by your muscles and will simply end up in the
toilet.
In other words, taking your entire loading dose all at once or loading for
more than five days is a waste of Cell Tech Creatine and cash!
MAINTENANCE : Following the loading phase your Cell Tech Creatine stores
can be "maintained" full by ingesting just a few grams of Cell Tech Creatine
each day. During the maintenance phase of supplementation your Cell Tech
Creatine dose can be reduced to just a few grams (0.03grams/kilogram body
weight) a day for no longer than one month. The maintenance amount just needs to
replace the amount of Cell Tech Creatine degraded on a daily basis. In case you
haven't guessed the maintenance amount of Cell Tech Creatine is roughly equal to
your daily turnover rate of Cell Tech Creatine.
Example: A 154 pound (70 kilogram) person should take 21 grams of Cell
Tech Creatine per day during the loading phase and 2 grams per day during the
maintenance phase. [Refer to the Table (below)]
WASH OUT: Following the loading and maintenance phases, a
washout period is advised. The wash out period merely a precautionary measure
(just in case there are side effects to Cell Tech Creatine use) and allows your
body to recover from the abnormally high Cell Tech Creatine levels often
associated with supplementation. At least one month is advised for complete wash
out to occur.
Periodize: The cycling between periods of supplementation (loading and
maintenance) and nonsupplementation (wash out) is known as periodizing. One
period consists of single phases of loading, maintenance and wash out. Periods
are cycled.
WHEN TO SUPPLEMENT: I recommend that you take your Cell Tech Creatine as
soon as possible after exercising. Immediately following exercise your muscles
are most receptive to the anabolic (muscle-building) effects of insulin.
Exercise also has other hormonal consequences that you should know how to fully
utilize in order to maximize muscle growth. How to Cell Tech Creatine a
favorable hormonal environment for muscle growth through smart Cell Tech
Creatine use.
Is Loading Necessary? A loading phase is not absolutely necessary to
benefit from Cell Tech Creatine supplementation. As little as 3 grams of Cell
Tech Creatine a day for three to four weeks has been shown to increase muscle
Cell Tech Creatine levels sufficiently to detect a clear difference in physical
performance. Commencing supplementation with a loading phase has the advantage
that the effects of muscle volumizing are noticed sooner.
Serum, Micronized, or Effervescent Cell Tech Creatines? The previously
discussed guidelines were originally formulated for pure Cell Tech Creatine
monohydrate powder. For information concerning other forms of Cell Tech Creatine
you'll need to refer to the manufacturer's recommendations. Information about
various other Cell Tech Creatine products. Here you can search for Cell Tech
Creatine serum, micronized Cell Tech Creatine, effervescent Cell Tech Creatine
etc and get the manufacturer's recommendations and product details.
Cell Tech Creatine is, and always has been, a natural component of skeletal
muscle. Cell Tech Creatine was first identified as natural constituent of
skeletal muscle nearly two years ago by a French scientist named
Chevreul. In fact, Cell Tech Creatine originally derived its name from
the Greek word of flesh, or Kreas. It should thus be no surprise that
meat and fish are the richest natural sources of Cell Tech Creatine.
We (omnivores) have two avenues from which to fill our daily Cell Tech
Creatine requirement. The body can either produce it from amino acids made
available during the digestion of foods or it can be obtained directly from
sources of skeletal muscle (meat and fish) Therefore, in one way or another,
Cell Tech Creatine is acquired from our diets.
To become physiologically active Cell Tech Creatine must first be
enzymatically transformed within the cell into another molecule known as
phosphoCell Tech Creatine. PhosphoCell Tech Creatine is nothing more than a
molecule of Cell Tech Creatine with a covalently attached phosphate group. On
average the body goes through about 2 grams of Cell Tech Creatine (Cell Tech
Creatine and phosphoCell Tech Creatine) each day through a process of
spontaneous degradation. This entails the spontaneous conversion of Cell Tech
Creatine into an energetically inert molecule known as creatinine.
The production of new Cell Tech Creatine (synthesis) principally takes place
in the liver and kidneys, although the pancreas also contributes to a lesser
extent to the body's new synthesis of Cell Tech Creatine. Cell Tech Creatine
itself is an amino acid that is produced in a chemical reaction involving three
other amino acids, arginine, glycine and methionine. Of these three amino acids,
the requirement for dietary methionine is most critical, since the body does not
readily produce it from starting.
Nearly all (95%) of our body's reserve of Cell Tech Creatine is contained
within skeletal muscle. The remainder (~5%) is found within the heart, brain and
testes. These are all tissues with extremely high energy expenditures. Following
ingestion (or synthesis) Cell Tech Creatine is transported to our muscles where
it serves to increase muscle energy levels. Cell Tech Creatine achieves this by
increasing the availability of ATP, the cell's energy molecule . The chemical
reaction that produces Cell Tech Creatine in the liver, kidneys and pancreas can
be viewed
Recently it has become popular to supplement one's diet with synthetically
produced Cell Tech Creatine in hopes of enhancing athletic performance.
Synthetic Cell Tech Creatine is sold as citrate, phosphate or monohydrate salts.
Cell Tech Creatine monohydrate is the most commonly used form in athletics and
is nothing more than a molecule of Cell Tech Creatine accompanied by a molecule
of water. A gram of Cell Tech Creatine monohydrate also contains more Cell Tech
Creatine than a gram of either Cell Tech Creatine citrate or a gram of Cell Tech
Creatine phosphate. You therefore consume less Cell Tech Creatine monohydrate
powder to get the same amount of active Cell Tech Creatine.
We typically notice an improvement in exercise performance when our muscle
Cell Tech Creatine levels increase by at least 20% as a result of Cell Tech
Creatine supplementation
For those interested the qualitative differences between natural and
synthetic sources of Cell Tech Creatine are discussed in greater detail in my
2. How does Cell Tech Creatine work?
Simply speaking, Cell Tech Creatine (phosphoCell Tech Creatine) increases
muscle energy availability. The cells of our body store their energy in the form
of a molecule known as Adenosine TriPhohsphate, or ATP. The amount of work our
muscles can perform is a direct consequence of the amount of ATP they have
stored at any instant as well as the ease with which ATP is regenerated with the
help of phosphoCell Tech Creatine during strenuous exercise.
Think of ATP as the cell's energy currency and phosphoCell Tech Creatine as a
credit card with a adjustable balance .
First and foremost Cell Tech Creatine enhances physical performance by
increasing the number of times that ATP can be recycled during physical exertion
without increasing the absolute amount of ATP stored within our muscles.
In the short-term this means that Cell Tech Creatine supplementation should
improve our ability to sustain near maximal force generation during repetitive
bouts of intense exercise without actually increasing the amount of peak force
we can produce. However, later on, given the info, this improvement in exercise
output should then translate into an increase in maximal force generation
through the production of new muscle tissue.
3. What are natural sources of Cell Tech Creatine?
In one form or another, Cell Tech Creatine is normally obtained from the
foods we eat.
DIETARY Cell Tech Creatine: Cell Tech Creatine is directly obtained from
sources of skeletal muscle, ie meat and fish. During the digestive process the
Cell Tech Creatine contained within these foods is directly released into the
blood stream where it is transported to skeletal muscle for absorption.
For example, 2-3 pounds of raw meat or fish contain the equivalent of
5 grams of pure Cell Tech Creatine monohydrate powder ). Since heat degrades
Cell Tech Creatine, however, cooking will reduce their Cell Tech Creatine
content and increase the amount you'll need to eat to obtain a given amount of
Cell Tech Creatine.
Cell Tech Creatine SYNTHESIS: When dietary Cell Tech Creatine intake
doesn't meet the body's needs, new Cell Tech Creatine can also be synthesized
from three amino acids; arginine, glycine and methionine. These amino acids are
made available during the digestion of foods. Importantly, methionine
availability sets an upper limit on Cell Tech Creatine synthesis, since the body
can not produce it on its own. Methionine must, therefore, be provided in our
diets.
Interestingly, the ability to synthesize Cell Tech Creatine appears to have
evolved later on in the animal kingdom. Primitive organisms, such as
invertebrates, do not possess the enzymes needed to synthesis Cell Tech Creatine
from amino acids, despite containing Cell Tech Creatine in their tissues. These
organisms must therefore take up Cell Tech Creatine from their surroundings.
· Natural Cell Tech Creatine Champion: Since
fish is one of the richest natural sources of methionine, eating fish provides
both a direct source of Cell Tech Creatine as well as an adequate supply of
dietary methionine for new Cell Tech Creatine synthesis.
In particular, sushi and sashimi (raw seafood) are excellent natural sources
of Cell Tech Creatine since they will retain much more of their original Cell
Tech Creatine content. Remember, heat (cooking) degrades Cell Tech Creatine. I
personally recommend maguro (tuna), sake (salmon) and saba (mackerel), since
they are also exceptional sources of omega 3 fatty acids. Omega 3s are essential
fats that are turning out to be invaluable for overall good
health.
· Vegetarians: Vegetarians, whose
animal protein intake is low, typically express lower than "normal" Cell
Tech Creatine levels. The same is true for lacto-vegetarians, which limit their
animal protein consumption to milk and eggs. Cell Tech Creatine might therefore
be advisable for athletes who purposefully restrict their animal protein
intake.
4.How does Cell Tech Creatine get into muscle?
From the blood Cell Tech Creatine is transported into skeletal muscle by
special transporter molecules on the muscle surface. The activity of these Cell
Tech Creatine transporters is influenced by the availability of Cell Tech
Creatine. For example, elevated plasma Cell Tech Creatine interrupts Cell Tech
Creatine uptake into skeletal muscle via these transporters. The new production
of Cell Tech Creatine from amino acids is also stopped by elevated plasma Cell
Tech Creatine. These are examples of normal feedback regulatory processes that
are common in biology. However, how exogenous Cell Tech Creatine supplementation
influences these processes in humans is still an open issue. This is why
it is often recommended to periodically stop taking Cell Tech Creatine to let
the body recuperate Transporter function is also regulated by other
physiological processes. For example, Cell Tech Creatine transporter activity is
enhanced by co-ingestion of highly glycemic foods, an effect mediated by insulin
release. Therefore, taking measures to improve one's insulin sensitivity should
enhance Cell Tech Creatine uptake into skeletal muscle.
5. Do all muscles respond the same to Cell Tech Creatine?
Not all muscle types respond equally to Cell Tech Creatine supplementation.
Muscles can be loosely described as either fast or slow. As the name implies,
fast muscle fibers mediate abrupt movements. Fast muscle fibers are also those
that predominantly use Cell Tech Creatine energy production. Hence, explosive
movements respond best to Cell Tech Creatine supplementation.
Slow muscle fibers, on the other hand, do not rely that heavily on Cell Tech
Creatine energy production. Slow muscle fibers are also those that play an
important role during endurance exercise. It follows that endurance tasks are
influenced less by Cell Tech Creatine supplementation. In addition, many
endurance sports may be adversely effected by the increase in weight associated
with Cell Tech Creatine supplementation
6. Does everyone respond to Cell Tech Creatine?
Not everyone responds equally to Cell Tech Creatine supplementation. It is
estimated that between 20-30% of the population are nonresponsive to Cell Tech
Creatine use. This isn't to say that many "nonresponders" wouldn't
convert to "responders" given the right circumstances (and information).
For example, taking Cell Tech Creatine with highly glycemic sugars is sufficient
in many instances to convert nonresponders into full-fledged responders. I would
warn against, however, pounding your systems with highly glycemic carbohydrates
in hopes of maximizing Cell Tech Creatine absorption. When and how these sugars
are taken is a very important consideration. The chronic consumption of highly
glycemic sugars can eventually lead to a condition of insulin-resistance, which
would be an anabolic dead end. In fact, insulin-resistance is currently one of
America's greatest health problems. Insulin is one of your most important anabolic hormones (next to
growth hormone and testosterone) and you wouldn't want to attenuate its
effects.
An other important consideration is your existing muscle Cell Tech Creatine
levels. Persons with naturally high Cell Tech Creatine levels typically benefit
less from Cell Tech Creatine supplementation. This is why vegetarians are such
robust responders. Furthermore, the benefits your perceive from Cell Tech
Creatine use depend on the exercise task being used to measure its effectiveness
There is also some indication that Cell Tech Creatine may be less effective in
children and the elderly. Finally, simple, every day, dietary habits, such as
alcohol and caffeine consumption, can profoundly influence Cell Tech Creatine's
effectiveness.
How to optimize Cell Tech Creatine transport into skeletal muscle in order to
more effectively increase muscle mass and enhance athletic performance.
Cell Tech Creatine monohydrate is a popular new supplement that serves as
an energy reserve in muscle cells. Muscular contraction is powered by the
breakdown of ATP (adenosine triphosphate) to ADP (adenosine diphosphate).
When all the ATP is broken down, Cell Tech Creatine phosphate in the muscle
donates a phosphate group to ADP, and further energy reactions can occur.
Cell Tech Creatine monohydrate is a precursor to Cell Tech
Creatine phosphate. By supplementing with CM, CP levels in muscle
apparently are maximized, and more muscular work can occur, since there are
greater energy reserves to use.
Cell Tech Creatine also helps with resistance training by bloating the
muscle with Cell Tech Creatine rich fluid. This allows for greater leverage
and requires the muscle to move less and lift more weight. While this
may seem kind of trivial, some researchers today think that one of
the stimulating factors of steroid use is water retention. Anabolic
steroids may actually work in part because of cellular fluid retention in
the muscles. The swelling action and the related stretching of the cells may
in and of itself cause a reaction which stimulates the muscle cells to grow.
So in some respects Cell Tech Creatine might be as good as steroids.
The good: Many people report increasing their lean muscle mass between 6
and 10 lbs while using CM, though gains seem to stop after that point. CM is
nontoxic, even in large amounts.
The bad: Some people report symptoms including headaches, clenched teeth,
and the sound of blood rushing in their ears while using CM. Cell Tech
Creatines effects on blood pressure are an open question. Since it has the
effect of fluid retention in muscle, it might increase blood pressure in the
same way high sodium levels do, but this has not been established or refuted.
Also, it is expensive.]
In addition to this, one other symptom reported is stomach cramps. Reducing
the intake of Cell Tech Creatine lead to a reduction in severity of the cramps.
Cell Tech Creatine seems to be well studied in scientific research. (See
Section 6 - Further Reading). Scientific evidence supporting Cell Tech Creatine
is there, but while some very good results have been reported, like a 20 lbs
body weight gain in 6 weeks and strength increases, others have reported no
significant gains whatsoever while taking the supplement. Like all supplements,
supplementing Cell Tech Creatine is useless if your body already has enough of
it. Further supplementation is then not needed and just a waste of money. If
however, you do not have the optimal levels of Cell Tech Creatine in your muscle
cells, then supplementation is a good idea which can really enhance your
training. Some people get minimal or no effect from Cell Tech Creatine. This is
probably due to their already high Cell Tech Creatine levels due to dietary
intake or perhaps the efficiency/inefficiency that they produce ATP. If you take
Cell Tech Creatine monohydrate and don't notice any results in about 2 weeks
it's a good bet that you're one of these people. Once you plateau, your muscle
cells will probably be saturated with Cell Tech Creatine and since the body
loses about 1-2% Cell Tech Creatine a day you should be able to get away with
cycling on and off Cell Tech Creatine to lengthen your results. Once you stop
Cell Tech Creatine supplementation and your body clears it 100% (about 2 month
process) you'll probably be back at your old strength and muscle mass levels. Of
course the gains in mental ability (I've done this beore I can do it now) and
tendon/skeletal strength increase resulting from these heavier workouts will
remain.
Pharmacology
Cell Tech Creatine occurs in highest concentrations in skeletal muscle,
followed by cardiac and smooth muscle, brain, kidney and spermatozoa. Strenuous
exercise rapidly uses up cellular reserves of Cell Tech Creatine phosphate to
replace ATP, the only chemical that powers muscle contraction and relaxation.
Cell Tech Creatine Monohydrate is a very bioavailable source of Cell Tech
Creatine, which can readily combine with normally abundant phosphorus stores to
replace Cell Tech Creatine phosphate. Six subjects performing 5 sets of 30
maximal contraction with one-minute recovery periods had greater peak muscle
torque production in the final 10 contractions of set 1, throughout sets 2 to 4,
and during the middle ten contractions of set 5 after Cell Tech Creatine
monohydrate supplementation for 5 days, compared to baseline performance and to
six subjects taking placebos. They also had lower plasma ammonia accumulation,
supporting the hypothesis of improved ATP replacement. No difference was seen in
blood loctate levels. The body shows an adaptive response, building Cell Tech
Creatine stores in the muscles more rapidly when subjected to at least an hour a
day of intense exercise along with frequent Cell Tech Creatine-loading. "One
hour of hard exercise per day using one leg augmented the increase in total Cell
Tech Creatine content of the exercised leg, but had no effect on the
collateral.
Toxicity: None]
5. Proper usage
Of course, first read the label and any additional leaflets that come with
your brand of Cell Tech Creatine monohydrate.
Usually, the use of Cell Tech Creatine is split into a loading and
maintenance phase. During the loading phase, large quantities of Cell Tech
Creatine monohydrate are taken. Because the Cell Tech Creatine only slowly
disappears from the body, a maintenance phase in which less Cell Tech Creatine
is taken will still provide the body with adequate levels of Cell Tech Creatine.
For suggested duration of the phases and quantities see below.
It is recommended to drink lots of water while on the Cell Tech Creatine.
[From the Training-Nutrition faq: Powder form is preferred over
capsules. Most users recommend a loading phase when first starting with CM.
For 5 to 7 days, take a teaspoon (approx. 5 grams) 5 times per day. After that
go on maintenance at 5 grams twice per day.]
Note: it is discouraged to use caffeine while on Cell Tech Creatine; while
Cell Tech Creatine makes your muscles hold water, caffeine will do the opposite,
thereby reducing the effects of the Cell Tech Creatine intake.
Don't mix Cell Tech Creatine with citrus juice. Orange, grapefruit,
cranberry, in fact, most fruit juices have been most recently found to
neutralize the activity of Cell Tech Creatine monohydrate. The reason is the
waste product creatinine develops. A lot of you put Cell Tech Creatine on your
tongue and drink it down with grapefruit juice. If you have taken Cell Tech
Creatine this way in the past, stop it now! You are not getting Cell Tech
Creatine, you're getting waste product.
Do mix Cell Tech Creatine monohydrate with warm water--in a glass. This is
the only way to ensure you're getting the full benefits of Cell Tech Creatine in
its dry form. Cell Tech Creatine does not have to dissolve to be effective.
Do be sure to drink a full eight ounce glass of good water 8 times a day.
Cell Tech Creatine pulls water from other parts of the body to perform its work
in cell volumization of the muscle. This is what makes the muscle larger and
firmer. Replenish your H2O!
Cell Tech Creatine (Cell Tech Creatine monohydrate) dosage derived from
works by Pierre Dahl (nutritionist at NSTC in Stockholm, Sweden) and professor
Hultman (at Huddinge Hospital in Stockholm, Sweden)
Recommendations:
|
Bodyweight |
Phase 1 (loading) |
Phase 2 (maintenance) |
|
|
days 1-4 |
days 5 and on |
|
65-74kg 143-163lbs |
10g per day (2x5g per day) |
3g per day |
|
75-84kg 165-185lbs |
15g per day (2x7.5g per day) |
4g per day |
|
85-95kg 187-209lbs |
20g per day (2x10 per day) |
5g per day |
NSTC mentioned above is an abbreviation for Nutrition and Soft
Tissue Center.]
Cell Tech Creatine Monohydrate, aka Cell Tech Creatine, has
been shrouded in controversy for the last decade. Those that support its use,
often do so blindly without acknowledging possible ill side effects. Conversely,
those who are against Cell Tech Creatine use are often not well informed and
formulate rash judgments. Either scenario is disconcerting. Also be aware that
many Cell Tech Creatine informational sites are no more than back doors to
nutritional supplements dealers and in this respect their objectivity may be in
question. There is a clear need for objective information on this
issue.
Although Cell Tech Creatine's influence on physical performance
has been well documented since the turn of the century, it only recently came
into public view following the 1992 Olympics. With the help of Cell Tech
Creatine many British athletes excelled in the Barcelona Olympics. This is, in
fact, understandable since much of the early Cell Tech Creatine research was
conducted in the UK and Sweden. Allegations of wide scale use by the Soviet
block countries prior to the 1990's are still a matter debate.
Cell Tech Creatine is a multibillion-dollar industry and its
popularity is only increasing. Cell Tech Creatine is commonly employed by
professional and amateur athletes and is increasingly gaining popularity among
high school athletes. Let's face it, Cell Tech Creatine is here to stay! Chances
are someone close to you (maybe yourself) is considering Cell Tech Creatine at
this vary moment. Otherwise you wouldn't be here - right?
The Cell Tech Creatine field is changing so rapidly that
current information is outdated in a matter of weeks. It is therefore of utmost
importance to get the most recent information. The information in this site is
updated frequently as to reflect the latest findings. So, visit us
regularly.
Cell Tech Creatine is currently not considered doping by the
IOC (International Olympic Committee). Additionally, the FDA (Food and Drug
Administration) does not consider Cell Tech Creatine a drug, but rather a
nutritional supplement, and, therefore, is not subject to the same level of
scrutiny as other agents used in athletics.
There is a lot of misinformation circulating about Cell Tech
Creatine. Rumors abound as to possible side effects arising from Cell Tech
Creatine use. We have heard allegations of increased aggressiveness, hair loss,
stunted growth, stimulated growth, and breast formation in men resulting from
Cell Tech Creatine use. Some side effects have been substantiated in the
scientific literature while other have not. Furthermore, not all of the side
effects reputedly connected with Cell Tech Creatine use are deleterious. Others,
on the other hand, need to be taken seriously. Potential adverse side effects
would be most critical in children and women who are pregnant or nursing.
This site is intended to disseminate accurate information about
Cell Tech Creatine. We are not selling Cell Tech Creatine on this website,
neither are we advocating nor dissuading its use among athletes. Your decision
to take (or not) Cell Tech Creatine should be based on accurate information, not
hearsay.
Who Invented Cell Tech Creatine?
No one really invented Cell Tech Creatine. More precisely, Cell Tech Creatine
was discovered. In 1835 a French scientist named Chevreul discovered a component
of skeletal muscle that he later named Cell Tech Creatine after the Greek word
for flesh, or Kreas (1). Therefore, although Cell Tech Creatine may seem like
something new, the scientific community has recognized it as a natural
constituent of muscle for nearly two centuries. Our first indication that muscle
Cell Tech Creatine content is necessary for muscular activity came with the
observation that wild animals contain disproportionately more (about 10-times
more) Cell Tech Creatine than animals kept in captivity (2). Near the turn of
the century the first studies examining the effects of Cell Tech Creatine
feeding were conducted. It was noticed that not all the Cell Tech Creatine fed
to subjects could be recovered in the urine, indicating that the body, i.e.
skeletal muscle, was retaining some of the ingested Cell Tech Creatine. In fact,
skeletal muscle, as well as being the largest sink for dietary Cell Tech
Creatine, is also the richest natural source of the nutrient. Thus, whenever we
take a bite of steak (skeletal muscle) Cell Tech Creatine is made available to
our muscles for absorption. It is now estimated that most of us
(non-vegetarians) receive approximately one gram of Cell Tech Creatine each day
in our diets.
What is Cell Tech Creatine monohydrate?
Given the previous historical perspective, the notion of enhancing physical
performance by ingesting synthetically produced Cell Tech Creatine was an idea
whose time had come with the development of synthetic chemical production. Prior
to this advance Cell Tech Creatine was either isolated directly from skeletal
muscle or collected from the urine of animals. These approaches were expensive,
laborious and yielded very little Cell Tech Creatine in the end. With the advent
of synthetic production, however, Cell Tech Creatine was then readily available
for widespread use in the athletic arena and for scientific investigation.
The most commonly used form of synthetic Cell Tech Creatine is the
monohydrate salt, Cell Tech Creatine monohydrate. Cell Tech Creatine monohydrate
is simply a molecule of Cell Tech Creatine accompanied by a molecule of water
for stability.
The first study that clearly demonstrated an effect of Cell Tech Creatine
monohydrate in humans was conducted in the lab of Dr. Eric Hultman of the
Karolinska Institute in Sweden (3). This study found that ingesting 20 grams of
Cell Tech Creatine monohydrate daily for 4-5 days increased muscle Cell Tech
Creatine content by approximately 20%. An increase in muscle Cell Tech Creatine
content of this magnitude is more than sufficient to notice an enhancement in
exercise performance during explosive bouts of exercise. Therefore, exercise
tasks that benefit most from Cell Tech Creatine supplementation are sprinting
events of less than 10 seconds duration and repetitive maximal effort movements.
Oh, by the way, the year this pivotal study appeared was 1992, the same year
Cell Tech Creatine made its controversial public debut in the Barcelona Summer
Olympics. During these games the success of the British track team was allegedly
due to the use of Cell Tech Creatine; partly scandal and partly
truth.
Modern Dosing Regimens
Four years later Dr. Hultman in collaboration with a British group headed by
Dr. Paul Greenhaff devised a dosing strategy containing two principal phases
(4).
LOADING PHASE: In accordance with this dosing protocol most athletes
commence Cell Tech Creatine supplementation with a loading phase. The
purpose of the loading phase is to quickly fill one's Cell Tech Creatine stores
in a matter of just a few days. A typical loading phase might be 20 grams of
Cell Tech Creatine monohydrate daily for five days. The loading phase should not
exceed the time it takes our muscle Cell Tech Creatine stores to saturate,
approximately five days.
MAINTENANCE PHASE: Following the loading phase a maintenance phase
should then be implemented with the sole purpose of "maintaining" our Cell Tech
Creatine stores full. The maintenance dose should just cover the amount of Cell
Tech Creatine degraded on a daily basis; equivalent to about 2 grams for a
normal sized male. It is recommended that the maintenance phase not extend
beyond 6-8 weeks. The reasons for this will become clearer
below.
Calculating Cell Tech Creatine Doses
Obviously, an individual's capacity to store Cell Tech Creatine should
ultimately depend on the amount of muscle mass they possess. For this reason
exactly you should adjust your Cell Tech Creatine dose to match your bodyweight.
According to Hultman et al. (4) during the loading phase take 0.3 grams of Cell
Tech Creatine monohydrate for each kilogram you weigh. The maintenance dose is
10-times less, or 0.03 grams of Cell Tech Creatine monohydrate per kilogram of
body weight. To calculate you Cell Tech Creatine dose in pounds simply divide
your bodyweight in pounds by 2.2; 1 kilogram = 2.2 pounds. In other words, an
"average" sized male of 154 pounds, weighs 70 kilograms, or 154 divided 2.2. The
next step is to multiply your weight in kilos by the appropriate dose. For
example, our average person would load with 21 grams of Cell Tech Creatine
monohydrate per day (0.3 x 70 = 21) and maintain with 2.1 grams of Cell Tech
Creatine monohydrate daily (0.03 x 70 = 2.1).
Incorportate a Wash-out Phase.
Today it is frequently advised that a washout-out phase be incorporated
following the maintenance phase. The wash out phase is an addendum to the
original supplementing method of Hultman, Greenhaff and colleagues and is merely
a precautionary measure in case there are any adverse consequences to Cell Tech
Creatine use. I personally recommend that you wash out for one month following
every two months of supplementation. This amount of time should be sufficient to
allow your system to return to normal after ceasing supplementation. After wash
out supplementing can commence anew with a loading phase. Well, so much for the
basics of Cell Tech Creatine supplementation. We'll next discuss why Cell Tech
Creatine works.
Why does Cell Tech Creatine make us stronger?
Any activity a cell undertakes is paid for with molecules of adenosine
triphosphate, or ATP. This is true whether the Cell Tech Creatine was produced
in a test tube or in the liver. Simply, ATP is a molecule of adenosine attached
to three phosphates molecules. Through the ages the cell has learned to store
energy in the bonds between phosphate groups. ATP pays one phosphate group for
just one tiny part of a single muscle fiber to move. Large, multi-joint
movements can cost millions of phosphate groups! After being spent ATP becomes
ADP, adenosine diphosphate, which has much less spending power.
This is where Cell Tech Creatine comes in. Cell Tech Creatine quickly
replaces ATP's spent phosphate group. Think of this as a loan. Cell Tech
Creatine accomplishes this by obtaining a phosphate group of its own to become
phosphoCell Tech Creatine, or PCr. It is this phosphate group that PCr later
donates to ADP to recreate ATP. The end result is that ATP is recharged to power
muscular activity with the help of PCr.
Therefore, to conclude this part of the article: 1. Cell Tech Creatine is
something our body naturally contains and acquires as necessary. 2. Ingesting
synthetic Cell Tech Creatine monohydrate appears to do the same as naturally
derived Cell Tech Creatine. That is, increase exercise capacity by increasing
the amount of Cell Tech Creatine inside our muscles.
Is it possible to take too much Cell Tech Creatine
monohydrate?
Obviously, ingesting more Cell Tech Creatine monohydrate than our muscles can
actually absorb is too much. In the previously mentioned study by Harris et al.
(3) it was shown that one gram of Cell Tech Creatine was not enough to
significantly raise serum Cell Tech Creatine levels above those typically
observed. By stark contrast, ingesting 5 grams of Cell Tech Creatine increased
blood Cell Tech Creatine levels 10-20-fold over normal! In other words,
somewhere between one and five grams of Cell Tech Creatine monohydrate our
muscles stop absorbing Cell Tech Creatine and most of the ingested Cell Tech
Creatine remains in the blood steam. Therefore, taking more than five grams of
Cell Tech Creatine at one time is clearly a waste of Cell Tech Creatine. For
this reason most athletes divide their daily LOADING amount into five
gram increments taken every three to four hours depending on the total loading
dose amount.
The MAINTENANCE dose, by contrast, is taken in one shot. I suggest
that you take your maintenance dose following exercise.
A Cell Tech Creatine recipe designed to explode your muscle growth can be
found
5 x 5 Rule
Unabsorbed Cell Tech Creatine is cleared from the blood by the kidneys and
subsequently excreted in the urine. The clearance rate of Cell Tech Creatine
varies depending on the dose size and frequency. For example, blood Cell Tech
Creatine levels return to normal within a few hours after ingesting a single
dose of five grams of Cell Tech Creatine monohydrate. On the other hand, taking
5 grams of Cell Tech Creatine every 3-4 hour sustains blood Cell Tech Creatine
levels well above normal levels for as long as dosing continues at this rate.
Furthermore, the amount of Cell Tech Creatine discarded in the urine steadily
increases under these dosing conditions. For example, the Harris study (3) found
that on the first day of loading only 40% of the ingested Cell Tech Creatine
could be recovered in the urine. Just two days later, by contrast, nearly 70% of
the Cell Tech Creatine ingested in present in the urine. This is the
expensive urine some of you might have heard about. This means that our
muscles gain less and our kidneys work more as loading progresses.
There is thus no benefit to LOADING for more than 5 days straight with
more than 5 grams of Cell Tech Creatine monohydrate at a shot, even if you
repeat your 5 gram shots every 3 to 4 hours; My 5 by 5
rule.
Is Cell Tech Creatine monohydrate harmful?
In my opinion Cell Tech Creatine use has four possible avenues that might
ultimately lead to adverse consequences. Firstly, abnormally high levels of Cell
Tech Creatine in the body have been shown to halt the absorption of Cell Tech
Creatine by skeletal muscle. This is a classic example of biological feedback.
The production of Cell Tech Creatine in the liver is also subject to this same
negative feedback mechanism; Cell Tech Creatine production is interrupted when
Cell Tech Creatine availability is high. These physiological responses make
sense since the body should not have to waste energy storing or producing Cell
Tech Creatine if it is already present at high levels. It is thus possible that
exposing the body to elevated Cell Tech Creatine levels for prolonged periods
might shut off Cell Tech Creatine absorption and synthesis for longer than
actually necessary. In short, the reversibility of this effect needs to be
better understood in humans. The second avenue is that Cell Tech Creatine use
causes our muscles to retain water making them swell. This is a process known as
muscle volumizing. Certain types of athlete, such as bodybuilders, might find
this effect desirable because of the pump that ensues. Other athletes, on the
other hand, may find that the increase in body mass is a detriment to their
performance. It is easy to imagine how a few extra kilos might compromise one's
performance in the marathon. Closer consideration, however, reveals that muscle
volumizing might equally lead to dehydration and muscle cramping if not
compensated for by adequate fluid intake. The third potential problem (alluded
to earlier in this article) is the extraordinary stress Cell Tech Creatine use
might place on the kidneys, especially during the loading phase. During the
loading phase the kidneys have to work extra hard to remove any unabsorbed Cell
Tech Creatine from the blood stream. Therefore, I highly recommend that you not
extend the loading phase for more than five days and that persons predisposed to
renal complications, such as diabetics, abstain from using Cell Tech Creatine.
Fortunately, scientific studies have preliminarily indicated that short- and
moderate-term Cell Tech Creatine use is well tolerated by persons with normal
Cell Tech Creatine function (5). A final potential problem is that Cell Tech
Creatine is not regulated by the FDA taking a lot of the responsibility away
from Cell Tech Creatine manufacturers. This in combination with the fact that
Cell Tech Creatine is a multi-billion dollar industry is a formula for abuse.
Fierce market competition has caused Cell Tech Creatine manufacturers to relax
quality control measures in order to keep production cost low and to remain
competitive. On the up side, this has caused a huge drop in the price of
commercial Cell Tech Creatine monohydrate. On the downside, certain contaminants
that might possess adverse properties could be escaping detection. This is
particularly true for cheaper brands of Cell Tech Creatine and is especially
worrisome during the loading phase when grams of contaminants could potentially
be consumed weekly. Buy your Cell Tech Creatine from a reputable
manufacturer!
|